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Advanced [show]


Balimaar Marlee, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in an above average manner. He keeps his long auburn hair kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Balimaar was born the youngest of three triplets. His first spouse was a Server, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Marry his sister to traveling adventurers; and he uses money and sex appeal to get what he needs

Bonds: Attractive, Family, Rich, Religious. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Balimaar Marlee, Male Human Ranger 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)17 (+3) 8 (-1)13 (+1)
Skills Sleight of Hand +3, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Orc, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2700 sp.


Social Check DCs


Norman Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a moderate pudge and is not very fit. His blonde hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful wizard made him what he is. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family.

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Family, Mentor. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Norman Tickle, Male Human Paladin 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)15 (+2) 12 (+1)9 (-1)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 500 gp. Onyx (40 gp).


Social Check DCs


Patrick Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With a patchy red beard and wild red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Further he is a bit of a stoner and is frequently out of it.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Flaws: Addict, Disease, Insomniac. Bonds: Adventurer. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Patrick Hailey, Male Human Barbarian 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 52 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 14 (+2)7 (-2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Trym Camden, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan Stetson hat and tan clothes. He has a white handlebar mustache and slicked back white hair. His eyes are violet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not trust anyone and sleeps with one eye open.

History: The child of a Body Guard, who enjoyed hunting, Trym was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it; and he's looking for his big break

Ideals: Athletic, Impeccable. Flaws: Insomniac. Bonds: Nature, Adventurer, Rich. Occupation: Courier

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Camden, Male Human Adept 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 4 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 4 (-3)13 (+1) 13 (+1)9 (-1)
Skills Deception +2, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 300 gp. Hematite (8 gp).


Social Check DCs


Theobald Weston, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears silk and lounges about seductively. His tied-back hair is chestnut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is afraid of women and trembles around them

History: He was born several months after his father was called into army service. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 11 years.

Motivation: He is wracked by social anxiety.

Flaws: Shy, Fearful. Bonds: Attractive, Job, Military. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Theobald Weston, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs

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