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NPC Generator

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Advanced [show]


Gerald Moreno, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a hunchback. His hair is blonde and curly. His ears are large.

Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Flaws: Ugly, Insane. Bonds: Rich, Immigrant, Military. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerald Moreno, Male Human Monk 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)7 (-2) 12 (+1)14 (+2)
Skills Arcana +1, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. 4 Holy water. 4 Holy water. 2 Tanglefoot bags. 4 Thunderstones.


Social Check DCs


Manfred Van Es, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears green leather gloves, a green jacket, and tight pants. His black hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Manfred does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. His divine abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Ugly, Insane, Depressed. Bonds: Military. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Manfred Van Es, Male Human Druid 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)9 (-1) 16 (+3)16 (+3)
Skills Intimidation +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 12000 sp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Black velvet mask with numerous citrines (110 gp). Old masterpiece painting (400 gp). Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs


Hugh Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a brown coat over a blue low-cut shirt, and a feathered hat upon his head. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Athletic, Fighting. Flaws: Insomniac, Shy. Bonds: Rich. Occupation: Soapmaker

Voice: German accent

Attributes [hide]

Hugh Gentry, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. Aquamarine (500 gp). Onyx (30 gp).


Social Check DCs


Robert Bradly, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. His tied-back hair is red. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wishes to resurrect an old love; and to reunite with his absent father

Ideals: Passionate, Entrepeneur. Bonds: Religious, Family, In love. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Robert Bradly, Male Human Rogue 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 19 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)6 (-2) 17 (+3)16 (+3)
Skills Animal Handling +6, Deception +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).


Social Check DCs


Gomory Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Marshal. He wears his brown hair up in a very large beehive style do. His ears are large.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the west to a Marshal, Gomory learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister.

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Job, Family. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Gomory Ainsworth, Male Human Barbarian 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)15 (+2) 14 (+2)10 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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