John Weld, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a fine chain shirt which he covers with white colored cloaks and clothing, and a wedding ring on his right hand. His hair is blonde and curly. He has amber eyes and a white hat with a blue feather.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a font of random trivia from the lore and stories he has discovered
History: When he was but 6 years old his parents immigrated from the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Logical. Bonds: In love, Immigrant, Rich. Occupation: Carter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Gerald Wallace, Male Human [Permalink]
Personal [hide]
Description: He wears a white armored body suit, with a simple grey line shooting up and back down. He is physically well-built. His head has been shaved. His face is scarred and worn.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.
History: Born in the east his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mercenary
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 80 pp. 1 Minor magic item.
Peter Blackwood, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His tied-back hair is red. His amber eyes have a joyful gleam in them most of the time.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.
History: Peter was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Pacifist. Flaws: Mundane. Bonds: Job, Rich. Occupation: Guard
Voice: German accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 300 gp. Aquamarine (800 gp). 1 Everburning torch. 2 Holy water. 4 Alchemist’s fire. 2 Smokesticks.
Anselm Huckabee, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man is wearing a long, black cloak. He has wavy silver hair. His eyes are a pleasant amber.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and regain custody of his daughter
Ideals: Gifted. Flaws: Fearful. Bonds: Job, Poor, Family. Occupation: Bricklayer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 100 gp. Star rose quartz (70 gp). Zircon (70 gp). 1 Disguise kit. 1 Climber’s kit.
Ernest Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. His long silver hair reaches down to his waist. His blue eyes dart from person to person.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ernest is combative with any and all who dare try his patience in the slightest.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Optimist, Justice. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Stableman
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 600 gp. Violet garnet (1600 gp).
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