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NPC Generator

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Advanced [show]


Godfrey Colton, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he wears a worn and beaten armor. His moppish silver hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He is a great chef.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic, Ugly, Insomniac. Bonds: Job. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

Godfrey Colton, Male Human Warlock 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)12 (+1) 13 (+1)14 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 3000 sp. Tiger eye turquoise (10 gp). Golden pearl (80 gp).


Social Check DCs


Ernest Huxley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. He has wavy silver hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Selfish. Bonds: Religious. Occupation: Barrister

Voice: Tuts and clicks tongue

Attributes [hide]

Ernest Huxley, Male Human Paladin 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)10 (+0) 7 (-2)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Churchill, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely black suit with white socks and a vest with buckled shoes. He keeps his long golden hair kept up in a rat tail. His eyes are hazel and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Many gnolls want him driven away; and someone believes him a fraud

Ideals: Gifted, Artistic. Flaws: Addict, Secretive. Bonds: Enemies. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Gunter Churchill, Male Human Ranger 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)16 (+3) 7 (-2)12 (+1)
Skills Animal Handling +1, Religion +6
Senses Passive Perception 8
Languages Common, Gnome, Halfling, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Bernard Marston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. He keeps his long silver hair kept up in a rat tail. His brown eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bernard took refuge in the large cave and found the beat up lance and armor he uses now. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Immigrant, Nature. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Bernard Marston, Male Human Commoner 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 9 (-1)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Anthony Staurheim, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his blonde hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.

History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and doesn't want to be a detective and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Detective

Voice: Stutters

Attributes [hide]

Anthony Staurheim, Male Human Cleric 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. Jade (80 gp).


Social Check DCs

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