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Advanced [show]


Godfrey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is cut short with large spiked bangs in the front. His eyes are a pleasant violet.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in a small plains village. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Obtaining odd cultural Human artifacts is his passion; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Bonds: Rich, Enemies, Nature, Adventurer. Occupation: Doctor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Godfrey Birkenhead, Male Human Cleric 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)13 (+1) 7 (-2)16 (+3)
Skills Acrobatics +1, Performance +5
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Disguise kit.


Social Check DCs


Diggory Watson, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He is muscular with a powerful set of arms. His hair is black and curly. He has several tiny amethyst earrings on each ear.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born the only child of a wealthy merchant. His martial abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He uses money and sex appeal to get what he needs; and retire the richest man in the east

Ideals: Entrepeneur, Gifted. Bonds: Rich, Attractive, Adventurer. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Diggory Watson, Male Human Rogue 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 1 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 4 (-3)9 (-1) 7 (-2)18 (+4)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Simon Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple white line shooting up and back down. He carries a battered kukri and tarnished longsword as well. His chestnut hair is matted, messy, and big. His eyes are a pleasant brown.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his father. In his 11th year, his parents were killed by a gnolls raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Simon Kelsey, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)13 (+1) 12 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. Brass mug with jade inlays (100 gp).


Social Check DCs


Charles Redfield, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is smooth and relatively long. His eyes are amber and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He also has developed a complete distrust of the Doctor profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 11th year, his parents were killed by a giants raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Disease. Bonds: Enemies, Job, Guardian. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Charles Redfield, Male Human Cleric 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 400 gp. Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Fire opal pendant on a fine gold chain (2300 gp). An abacus with copper, silver and gold markers (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Cotton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. His brown hair is kept up in a ponytail inside a top hat. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Entrepeneur, Passionate, Justice. Bonds: Rich, Enemies. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Thomas Cotton, Male Human Warrior 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)14 (+2) 11 (+0)16 (+3)
Skills Athletics +6, Religion +5
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5

Possessions: Rose (30 gp). 1 Minor magic item.


Social Check DCs

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