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NPC Generator

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Advanced [show]


Shane Byron, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey armored body suit, with a simple tan line shooting up and back down. He wears his red hair up in a very large beehive style do. His hazel eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with music.

History: Born in the east to a Apothecary, Shane learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Apothecary. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business; and he is greedy

Ideals: Artistic. Flaws: Shy. Bonds: Job, Rich. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Shane Byron, Male Human Barbarian 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Browning, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a silver handlebar mustache and slicked back silver hair. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Nature, Poor, Slave. Occupation: Barber

Voice: Russian accent

Attributes [hide]

Gomory Browning, Male Human Monk 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 18 (+4)11 (+0) 15 (+2)13 (+1)
Skills Insight +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Rolf Alston, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has a large grey mantle and cape that has been intricately interwoven into his yellow robe. His hair is red, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.

History: His mother raised him in a mountain cabin. In his 10th year, his parents were killed by a illithids raid, leaving Rolf alone in the world. After a stint in an orphanage, he was adopted. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Shy. Bonds: Attractive, Enemies, Nature. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Rolf Alston, Male Human Paladin 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 10 (+0)9 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. 1 Chain shirt. 1 Masterwork Light steel shield.


Social Check DCs


Tim Peyton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a fine chain shirt which he covers with brown colored cloaks and clothing, marred by sweets. He wears a wide-brimmed hat to cover his moderate length red hair. His hazel eyes are passionate and lively.

Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich southern family. He moved from fad to fad and when he turned 15 he discovered singing. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Tim Peyton, Male Human Warlock 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)14 (+2) 8 (-1)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Infernal, Aquan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 13000 cp.


Social Check DCs


Lance Paxton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his grey robe and has his morningstar always slung over his shoulder. His hair is blonde and very short. His thin eyebrows rest above his beady violet eyes.

Personality: Abrasive and pushy, he has a hard time making friends. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his absent father.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Family, Adventurer. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Lance Paxton, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2500 sp.


Social Check DCs

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