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Advanced [show]


Heward Clive, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. His chestnut hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Heward embodies much of what other species detest in the Humans. He takes great joy in being the best Interpreter in town.

History: Heward was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Flaws: Insane, Antagonistic, Fearful. Bonds: Job, Rich. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heward Clive, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Heward Law, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his falchion always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south to a Miner, Heward learned a great deal about his father's area of expertise. His childhood dream was to be a Laborer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Job. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heward Law, Male Human Expert 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Dustin Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and curly. His eyes are likewise brown.

Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered painting. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Job, Rich. Occupation: Hunter

Voice: American accent

Attributes [hide]

Dustin Dalton, Male Human Fighter 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)16 (+3) 11 (+0)11 (+0)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Aquan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Aquamarine (700 gp). Violet garnet (700 gp). Deep blue spinel (700 gp).


Social Check DCs


Gomory Bradly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of eastern immigrants he idolized his mother. Gomory was born on a far eastern island where he grew up under the tutelage of his mother, an expert Barber. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and to settle down with his crush

Ideals: Entrepeneur. Flaws: Disease, Racist. Bonds: Attractive, Immigrant. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Gomory Bradly, Male Human Cleric 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 100 gp. Aquamarine (400 gp).


Social Check DCs


William Warwick, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a kukri. He wears a deerstalker hat to hide his balding. He has several tiny jet earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born several months after his mother was called into army service. He has had some formal writing training, and achieved minor success. After a long history of fighting, William and his spouse have recently divorced.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Artistic. Flaws: Secretive, Antagonistic. Bonds: Attractive, Rich, Military. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

William Warwick, Male Human Expert 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)6 (-2) 15 (+2)10 (+0)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 50 pp. Banded agate (10 gp). Jasper (30 gp).


Social Check DCs

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