Balimaar Yardley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with green pants. He has a slight overbite and is overall scrawny. He has a long blonde beard with little hanging trinkets. His blue eyes peer out from beneath his small black hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised in a plains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Secretive. Bonds: Job, Nature, Enemies. Occupation: Doctor
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Terran, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 600 gp.
Don Garrick, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a pastel and brown handkerchief worn on his left side. His hair is greying and his face has many wrinkles. His eyes are a pleasant brown.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of a Healer, who enjoyed hunting, Don was taken on many hunting expeditions. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.
Motivation: Meet up once more with his childhood friend; and he loathes his own lifestyle
Ideals: Optimist. Flaws: Depressed, Insane. Bonds: Religious, Nature, Adventurer. Occupation: Priest
Voice: German accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 10 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 5 (-3) | 19 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Aquan, Druidic, Auran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 800 gp.
Nicholas Halsey, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a violet feathered hat and violet clothes and is in decent physical shape. He is bald on top and has large white tufts of hair around his ears. He wears crescent spectacles with a black brim.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He believes the world needs to unite to get rid of giants once and for all.
History: Nicholas hails from a village terrorized by giants. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He has achieved small success as a Miller.
Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business
Flaws: Ugly, Shy. Bonds: Enemies, Immigrant, Job, Rich. Occupation: Miller
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Auran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 200 gp. Red garnet (160 gp). Deep green spinel (160 gp). Rhodochrosite (13 gp).
John Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. His white hair is greasy and uncared for. His eyes are brown and he is always smoking a pipe.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is greedy; and he's in love
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer. Occupation: Stylist
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 25000 sp.
Gerard Dayton, Male Human [Permalink]
Personal [hide]
Description: He wears a blue coat over a black low-cut shirt, and a deerstalker hat upon his head. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is happy with his job as a Cook. He turns his eye from what people do, preferring to live and let live. As long as the job gets done he does not care how it got done.
History: A powerful wizard made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Professionalism. Bonds: Attractive, Job, Mentor, Rich. Occupation: Cook
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp.
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