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NPC Generator

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Advanced [show]


Frederick Tenley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man is renowned for his bright brown suits and hats. He wears his silver hair up. His eyes are gray and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he has passion for adventuring and risk

Flaws: Antagonistic, Secretive. Bonds: Rich, Nature, Adventurer. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Frederick Tenley, Male Human Warrior 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Peter Anderton, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. His red hair is drawn into a tight pony tail with a dagger scrunchie. He has several tiny amethyst earrings on each ear.

Personality: He can speak with the recently deceased. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Gifted, Artistic. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Peter Anderton, Male Human Paladin 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)8 (-1) 16 (+3)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Anselm Mori, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. He has a blonde handlebar mustache and slicked back blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Prone to second guessing himself, he comes off as nervous. He enjoys reading and quiet.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Logical, Gifted. Flaws: Shy, Secretive, Fearful. Bonds: Attractive. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Anselm Mori, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 12 (+1)10 (+0)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Everard Kendal, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. He sports a long blonde beard, and similarly colored long hair. He has several tiny topaz earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He is afraid of women and trembles around them

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Religious. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Everard Kendal, Male Human Ranger 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 6 (-2)12 (+1)
Skills Investigation +5
Senses Passive Perception 8
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Aquamarine (1400 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Blakely, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is renowned for his bright black suits and hats. His red hair and beard is wavy and long. He wears an eyepatch.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also has developed a complete distrust of the Shoemaker profession.

History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Locksmith and found it very stressful. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is content; and wants to open a new tavern

Ideals: Impeccable, Logical. Flaws: Ugly, Mundane. Bonds: Job, Poor. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Dean Blakely, Male Human Wizard 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 30000 cp. Fiery yellow corundum (700 gp).


Social Check DCs

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