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NPC Generator

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Advanced [show]


Theodoric Adley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His black hair has been sun bleached extensively. His violet eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his sister before him, after school he went straight into learning to become a Carter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Human compassion; and balancing his hectic life and new carter responsibilities is difficult

Flaws: Ugly, Antagonistic, Racist. Bonds: Rich, Job. Occupation: Carter

Voice: Prounounces S like Z

Attributes [hide]

Theodoric Adley, Male Human Cleric 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Diggory Ansley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Gardener. His black hair is matted, messy, and big. He has gleaming, smiling blue eyes.

Personality: Eccentric and domineering, Diggory will drive conversation. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Sailor; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert, Professionalism, Persistence. Flaws: Ugly. Bonds: Adventurer, Has a crush. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Diggory Ansley, Male Human Barbarian 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)13 (+1) 9 (-1)14 (+2)
Skills Nature +3, Stealth +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Everburning torch. 4 Tanglefoot bags.


Social Check DCs


Balimaar Remington, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of daggers on his belt, each one with a amber on the hilt. He has styled his brown hair well, parting it to the right. His blue eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. He is obsessed with a lost civilization.

History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. His martial abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is terrified, and will act out of fear; and wants to raise his children well

Ideals: Fighting, Gifted. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Family. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Remington, Male Human Warrior 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)13 (+1) 14 (+2)8 (-1)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Anselm Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a yellow coat over a violet low-cut shirt, and a top hat upon his head. His golden hair, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Mortician.

Motivation: To be a Barkeep again; and retire the richest man in the north

Ideals: Impeccable, Artistic, Entrepeneur. Bonds: Rich, Job. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Anselm Walcott, Male Human Wizard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)9 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2400 sp.


Social Check DCs


Aldous Marleigh, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a card on it. He has a long auburn beard with little hanging trinkets. His green eyes dart from person to person.

Personality: A skeptical and narcissistic man, Aldous's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Impeccable. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

Aldous Marleigh, Male Human Sorcerer 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 6 (-2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Amber (150 gp). 1 Small steel mirror. 1 Small steel mirror.


Social Check DCs

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