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NPC Generator

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Advanced [show]


Ernest Nibley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His hair is short and brown. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a ruthless business man, a trait he acquired from his mother.

History: He comes from a rich eastern family. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Stylist, and he later adopted a second son.

Motivation: Retire the richest man in the east; and he feels kind of lost in life

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Rich, Family. Occupation: Stylist

Voice: Gruff and masculine

Attributes [hide]

Ernest Nibley, Male Human Expert 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 600 gp. 1 Banded mail.


Social Check DCs


Charles Benson, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His blonde hair, when down, is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Charles was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He became a Tanner soon after.

Motivation: To be a Slave Trader again; and expand his business

Ideals: Fighting, Athletic. Bonds: Job, Nature, Family. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Charles Benson, Male Human Rogue 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Half-Plate. 1 Darkwood Buckler. 1 Darkwood Shield.


Social Check DCs


Randal Compton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His long auburn hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has never given up on his poetry dream.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Poor, Immigrant. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Randal Compton, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Jet (120 gp).


Social Check DCs


Anselm Westbrook, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a black cloak and cross-gartered red stockings. He is an epitome of beauty. His auburn hair is still thick. His blue eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He would rather hide behind his crafts than deal with other people.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered dancing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom; and he feels kind of lost in life

Ideals: Artistic. Flaws: Depressed, Shy, Mundane. Bonds: Attractive. Occupation: Seamstress

Voice: Sounds elderly

Attributes [hide]

Anselm Westbrook, Male Human Warlock 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)7 (-2) 16 (+3)12 (+1)
Skills History +0, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 pp.


Social Check DCs


Simon Mitchell, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. With bright blonde hair and a scraggly beard. His hazel eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is frequently practicing swordplay.

History: Born in the south to a Painter, Simon learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Rich, Military, Job, Adventurer. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Simon Mitchell, Male Human Ranger 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)10 (+0) 10 (+0)16 (+3)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2200 sp.


Social Check DCs

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