Roland Elton, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely white suit with black socks and a vest with buckled shoes. He sports a long brown beard, and similarly colored long hair. His violet eyes are slightly larger than normal.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He is a Yochlol in disguise. Cursed with lycanthropy at a very young age, Roland has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: In love, Adventurer. Occupation: Shipwright
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 11000 cp. Coral (120 gp). Pink pearl (120 gp). Bloodstone (20 gp). 1 Minor magic item.
Charles Sydney, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He has a black handlebar mustache and slicked back black hair. His brown eyes peer out from beneath his broad white hat.
Personality: He is extraordinarily eccentric. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Charles took refuge in the large cave and found the beat up falchion and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Insane. Bonds: Attractive, Immigrant, Rich, Nature. Occupation: Map Maker
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 9 (-1) | 10 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 120 pp.
Alexandre Melancon, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a blue armored body suit, with a simple white line shooting up and back down. He has done his best to style his red hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Alexandre was born in the south. At a young age he loved to build and create. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's looking for his big break.
Ideals: Joker, Persistence. Bonds: Attractive, Adventurer. Occupation: Barber
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Auran, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Aldous Clare, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He very much looks the part of a Jeweler. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He dislikes all the random violence that takes place in the south. He is harsh and unforgiving.
History: Born to a Unemployed, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 15 years.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult.
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Job, Poor, Attractive. Occupation: Jeweler
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Dean Winthrop, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear flannel, and sports empty pouches on his belt. He wears his hair in dreadlocks. His eyes are brown and he is always smoking a pipe.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Dean studied abroad. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 7 years later his spouse died after the birth of his son. Heartbroken, Dean never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love
Ideals: Philantrophist, Gifted. Bonds: Poor, In love, Religious. Occupation: Bookbinder
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 28000 sp. Zircon (30 gp). Moss agate (5 gp). Bloodstone (30 gp). Freshwater pearl (5 gp).
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