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NPC Generator

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Advanced [show]


Alex Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a axe on his belt. He wears his chestnut hair up. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Miner business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Forgetful, Disease. Bonds: Job, Adventurer. Occupation: Miner

Voice: American accent

Attributes [hide]

Alex Hayley, Male Human Bard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)9 (-1) 11 (+0)6 (-2)
Skills Religion +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Aquamarine (300 gp).


Social Check DCs


Heward Watson, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has wavy chestnut hair. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also is a firm believer in the manly ideal.

History: Sold as a small child to a wizard, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Impulsive. Bonds: Mentor, Adventurer, Job. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Heward Watson, Male Human Monk 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 12 (+1)18 (+4)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Theobald Nibley, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a moderate pudge and is not very fit. He has a red handlebar mustache and slicked back red hair. He has a tattooed face.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He believes the world needs to unite to get rid of dire rats once and for all.

History: Theobald was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Theobald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He would like to get married and retire; and a deep hatred of dire rats

Bonds: Enemies, Job, In love, Has a crush. Occupation: Assassin

Voice: Scottish accent

Attributes [hide]

Theobald Nibley, Male Human Bard 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)14 (+2) 15 (+2)12 (+1)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs


Peter Hastings, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown broad hat and brown clothes. He wears his hair in dreadlocks. His eyes are a pleasant gray.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Peter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic. Bonds: Military, Poor, Adventurer, Religious. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

Peter Hastings, Male Human Barbarian 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)18 (+4) 16 (+3)13 (+1)
Skills Insight +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Gnoll, Giant
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 6000 sp.


Social Check DCs


Everard Oakes, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured and is in decent physical shape. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. He has a habit of throwing himself into exceedingly dangerous situations.

History: Everard was born in the south. At a young age he loved to build and create. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Persistence. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Everard Oakes, Male Human Paladin 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 6000 sp.


Social Check DCs

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