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Advanced [show]


Gerald Harper, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan small hat and tan clothes. He keeps his long red hair kept up in a rat tail. His thin eyebrows rest above his beady gray eyes.

Personality: He is fixated on the number 93. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot resist a sob story and will often dote over anyone who has one.

History: Gerald was born in the east. At a young age he loved to build and create. His childhood dream was to be a Barrister, but he was a colossal failure. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Ideals: Philantrophist, Persistence. Flaws: Ugly, Insane. Bonds: Job, Religious. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Gerald Harper, Male Human Ranger 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)14 (+2) 10 (+0)16 (+3)
Skills Performance +6
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Crawford, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His golden hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his father was called into army service. When Percival reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: He is content; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Attractive, Military. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Percival Crawford, Male Human Cleric 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 6000 cp.


Social Check DCs


Miles Berkeley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears rags and sports a simple walking cane, marred by chocolates. His golden hair has been sun bleached extensively. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born several months after his father was called into army service. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Regain custody of his son; and he wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Poor, Family, Enemies, Military, Slave. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Miles Berkeley, Male Human Bard 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)13 (+1) 17 (+3)11 (+0)
Skills Animal Handling +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 600 gp. Freshwater pearl (12 gp). Alexandrite (800 gp). Carnelian (40 gp). Onyx (40 gp).


Social Check DCs


Gilbert Altham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a white suit, grey shirt, and pastel tie. His red hair is knotted and matted. His eyes, though not visible through his cowl, are green.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle.

Ideals: Optimist, Fighting. Flaws: Depressed. Bonds: Poor, Military. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Gilbert Altham, Male Human Ranger 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 8 (-1)8 (-1)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Citrine (80 gp). 1 Darkwood Buckler. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Buckler.


Social Check DCs


Richard Wallace, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. He has a small bristly mustache and wavy golden hair. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Artistic. Flaws: Mundane. Occupation: Masseuse

Voice: Speaks like tongue is numb

Attributes [hide]

Richard Wallace, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)8 (-1) 9 (-1)10 (+0)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp.


Social Check DCs

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