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Advanced [show]


Drogo Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries rapiers. His red hair is still thick. He wears a mask on his face.

Personality: Eccentric and domineering, Drogo will drive conversation. A true patriot, Drogo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Drogo hails from a village terrorized by gnolls. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Bonds: Military, Enemies, Adventurer. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Drogo Stanford, Male Human Wizard 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 12 (+1)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 8000 sp. Pink pearl (70 gp). Golden pearl (70 gp). Smoky quartz (40 gp). Freshwater pearl (7 gp).


Social Check DCs


Hugh Halsey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow tunic with blue highlights, and long violet pants that bunch up around his shoes. His hair is long and red with streaks of white, and is pulled back with small yellow clips. His beard is white, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Professionalism. Flaws: Insane, Shy. Bonds: Poor, Family. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Hugh Halsey, Male Human Aristocrat 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Hematite (10 gp). Tiger eye turquoise (10 gp). Obsidian (10 gp). 1 Chain shirt. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Justin Braxton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple grey robe with black stripes complete with hood. His chestnut hair is cut short. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He has a massive crush on the younger sibling of the Barkeep who has hired him part-time. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the east, but his parents moved at a very young age to the west. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and sabotage a competitor

Bonds: Attractive, Has a crush, Immigrant, Adventurer, Job. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

Justin Braxton, Male Human Druid 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: Red-brown spinel (90 gp).


Social Check DCs


Solomon Carlyle, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light violet in addition to tight pants. He carries a battered glaive and tarnished rapier as well. He wears a colorful flower in his silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is afraid of women and trembles around them

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Blacksmith like his mother before him.

Motivation: To find somewhere to settle down.

Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Solomon Carlyle, Male Human Wizard 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 6000 sp.


Social Check DCs


John Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with violet lining and desert motifs. He has a chestnut handlebar mustache and slicked back chestnut hair. His hazel eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He is terrified, and will act out of fear; and to reunite with his old friends

Ideals: Disciplined, Justice. Flaws: Disease, Fearful. Bonds: Adventurer. Occupation: Scribe

Voice: Russian accent

Attributes [hide]

John Chatham, Male Human Monk 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Giant, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp. Coral (110 gp). Black pearl (1100 gp). Red-brown spinel (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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