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NPC Generator

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Advanced [show]


Thomas Westcott, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. He wears a small hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the south, but his parents moved at a very young age to the west. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Flaws: Fearful. Bonds: Attractive, Immigrant, Rich. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Thomas Westcott, Male Human Druid 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 100 pp. Star rose quartz (60 gp). Star ruby (900 gp). Coral (50 gp). Jet (50 gp).


Social Check DCs


Alex Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. He wears his chestnut hair down. His eyes are hazel.

Personality: He dislikes all the random violence that takes place in the east. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Pacifist. Flaws: Racist, Mundane, Depressed. Bonds: Attractive, Poor. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Alex Wentworth, Male Human Druid 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 800 gp. Solid gold idol (1200 gp). 1 Minor magic item.


Social Check DCs


Charles Morley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly silver, has prominent grey streaks. He has brown eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with a lost civilization.

History: Charles was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He now owns his own business.

Motivation: He desires power and/or immortality.

Flaws: Antagonistic. Bonds: Rich, Adventurer, Attractive, Job. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Charles Morley, Male Human Monk 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Arcana +5, Survival +5
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Heward Spaulding, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and a wedding ring on his left hand. He has done his best to style his chestnut hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Sellsword in town.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Insane. Bonds: In love, Job, Rich, Adventurer. Occupation: Sellsword

Voice: Low rumbling, strings words together

Attributes [hide]

Heward Spaulding, Male Human Rogue 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)16 (+3) 5 (-3)10 (+0)
Skills Nature +5, Stealth +3
Senses Passive Perception 7
Languages Common, Draconic, Goblin, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


John Spalding, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western man wears silk and lounges about seductively. His red hair is cut short with large spiked bangs in the front. His green eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: John hails from a village terrorized by orcs. In his 16th year, his parents were killed by a orcs raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many orcs want him driven away; and a deep hatred of orcs

Ideals: Athletic. Flaws: Shy, Secretive. Bonds: Attractive, Enemies. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Spalding, Male Human Warlock 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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