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NPC Generator

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Advanced [show]


Manfred Fulton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is an epitome of beauty. His hair is long and auburn with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His eyes are a pleasant brown.

Personality: While he acts the brute, he is far gentler than he would appear. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Persistence. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Knight

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Manfred Fulton, Male Human Warrior 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)12 (+1) 16 (+3)18 (+4)
Skills Deception +7, Stealth +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Trym Riley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a chestnut handlebar mustache and slicked back chestnut hair. His fierce gray eyes like to dwell on things.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trym was raised in a hard working conservative environment. He was an apprentice working in his father's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Extrovert, Persistence. Bonds: Adventurer, Job. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Trym Riley, Male Human Sorcerer 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 200 gp.


Social Check DCs


Anthony Watson, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, blue cloak. His black hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and brown eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His mother raised him in a mountain cabin. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Anthony Watson, Male Human Fighter 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Insight +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp. White pearl (120 gp).


Social Check DCs


Gunter Bristol, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is generally shirtless and showing off his tattooed chest. He wears a small hat to cover his moderate length white hair. He wears crescent spectacles with a black brim.

Personality: Gunter wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: He has passion for adventuring and risk; and regain custody of his daughter

Ideals: Disciplined. Flaws: Shy. Bonds: Poor, Family, Job, Adventurer. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Bristol, Male Human Bard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)16 (+3) 15 (+2)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Aquan, Ignan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp.


Social Check DCs


Simon Moreno, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, but even with his fine clothing he looks run-down and is in decent physical shape. His auburn hair is knotted and matted. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Simon wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the west to a Painter, Simon learned a great deal about his mother's area of expertise. He worked as a nervous Painter and found it very stressful. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Ideals: Disciplined. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Simon Moreno, Male Human Commoner 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)18 (+4) 10 (+0)8 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common, Celestial, Giant, Druidic, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs

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