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NPC Generator

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Advanced [show]


Lewis Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His white hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lewis is combative with any and all who dare try his patience in the slightest.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes him a fraud.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Lewis Gentry, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 7 (-2)17 (+3) 16 (+3)14 (+2)
Skills History +5, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Infernal, Halfling, Aquan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp.


Social Check DCs


Trey Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Carter. His black hair is knotted and matted. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Abrasive and pushy, he has a hard time making friends. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To end his boredom; and wants to open a new tavern

Ideals: Joker, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Trey Stanley, Male Human Aristocrat 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)10 (+0) 12 (+1)16 (+3)
Skills Performance +5, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. Coral (120 gp).


Social Check DCs


Roland Harper, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of hammers on his belt, each one with a opal on the hilt. He sports a flattop hair cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Roland lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Addict, Sensitive. Bonds: Family, Religious. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Roland Harper, Male Human Barbarian 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 55 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)14 (+2) 14 (+2)18 (+4)
Skills Investigation +5, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 sp. Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Crawford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a long white beard, and similarly colored long hair. He has hazel eyes and a green hat with a blue feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He got into the Bookbinder business at a young age. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Bookbinder for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he's attracted to the pc

Ideals: Artistic. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Bookbinder

Voice: Hissing voice

Attributes [hide]

Balimaar Crawford, Male Human Rogue 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bertram Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His long brown hair reaches down to his waist. His amber eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Bonds: Attractive, Guardian, Immigrant, Mentor, Religious. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Bertram Hallewell, Male Human Warlock 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 500 gp. Solid gold idol (200 gp). Finely wrought small gold bracelet (100 gp). A roughly beaten golden orb (90 gp). 1 Minor magic item.


Social Check DCs

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