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Advanced [show]


Clerebold Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is blonde, silky, and of moderate length. He has hazel eyes and a white hat with a yellow feather.

Personality: A deeply religious man he believes everything happens for a reason. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and his religion dominates his actions

Ideals: Entrepeneur, Professionalism. Bonds: Attractive, Religious, Rich. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Clerebold Copeland, Male Human Bard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)6 (-2) 12 (+1)7 (-2)
Skills Deception +0, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Silver chalice with lapis lazuli gems (80 gp). A roughly beaten golden orb (80 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


William Carlton, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he has a large green mantle and cape that has been intricately interwoven into his violet robe. He has wavy brown hair. His green unseeing eyes seem to look past you.

Personality: William wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his mother.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Entrepeneur, Artistic. Flaws: Disease. Bonds: Adventurer. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

William Carlton, Male Human Wizard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)12 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1400 sp.


Social Check DCs


Norman Kent, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He is generally shirtless and showing off his tattooed chest. He has a hunchback. His tied-back hair is golden. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and he is greedy

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Norman Kent, Male Human Expert 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Arcana +5, Athletics +3
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3

Possessions: 40 pp. Aquamarine (400 gp). Eye agate (8 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Kelsey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black shirt with thin violet vertical stripes and red pants. His chestnut hair is thinning but still full. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Odo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is able to make almost anything out of random pieces of junk.

History: He was always a brilliant, if unscrupulous mind. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Impeccable, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Navigator

Voice: Forgets to breathe while speaking

Attributes [hide]

Odo Kelsey, Male Human Warlock 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 10 (+0)9 (-1) 15 (+2)15 (+2)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Beitz, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown top hat and brown clothes and is in decent physical shape. His golden hair is cut short with large spiked bangs in the front. His eyes are likewise brown.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Antagonistic, Insane. Bonds: Family, Nature. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

Miles Beitz, Male Human Monk 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)19 (+4) 11 (+0)14 (+2)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Draconic, Terran, Halfling, Gnome
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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