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Advanced [show]


Peter Marleigh, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He likes to wear red tank tops with tan pants. His whole body is exceptionally muscular. He has done his best to style his chestnut hair to look like a famous performer. His brown eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He left for the west, certain he would find work there.

Motivation: To share knowledge with the world; and to share knowledge with the world

Ideals: Gifted, Artistic, Logical. Flaws: Impulsive. Bonds: Immigrant. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Peter Marleigh, Male Human Sorcerer 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)13 (+1) 11 (+0)16 (+3)
Skills Perception +3, Persuasion +6
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 400 gp. Chrysoprase (60 gp). 1 Minor magic item.


Social Check DCs


Ralf Dryden, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey costume with the symbols of death on his torso. He is muscular with a powerful set of arms. His auburn hair is cut jaggedly and amateurishly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He enjoys reading and quiet.

History: He was raised in a white middle class family as the only child. Cursed with lycanthropy at a very young age, Ralf has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: To find somewhere to settle down; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Addict, Mundane, Disease. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Ralf Dryden, Male Human Adept 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)7 (-2) 14 (+2)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Beitz, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. With a patchy black beard and wild black hair. This green eyed westerner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in a small plains village. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Athletic, Entrepeneur. Bonds: Nature, Mentor, Adventurer. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Kyle Beitz, Male Human Barbarian 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Arcana +4, Athletics +2
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Lewis Alton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. His hair is white, silky, and of moderate length. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in a small forest village. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against gnolls; and to end his boredom

Ideals: Joker, Extrovert. Bonds: Attractive, Immigrant, Nature. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Lewis Alton, Male Human Warlock 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 7 (-2)10 (+0) 8 (-1)12 (+1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp.


Social Check DCs


Anselm England, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His head has been shaved. His blue eyes peer out from beneath his top yellow hat.

Personality: He has always had a great fascination with Human culture. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others.

Ideals: Philantrophist. Flaws: Ugly, Racist, Disease, Fearful. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Anselm England, Male Human Rogue 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3

Possessions: 200 gp. Deep blue spinel (700 gp). Tiger eye turquoise (16 gp). Eye agate (16 gp).


Social Check DCs

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