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NPC Generator

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Advanced [show]


John Ansley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His white hair and beard is wavy and long. His brown eyes peer out from beneath his feathered black hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Poor, In love. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

John Ansley, Male Human Warrior 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 7000 sp. Black star sapphire (600 gp). 1 Minor magic item.


Social Check DCs


Reynard Redfield, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black coat over a pastel low-cut shirt, and a Stetson hat upon his head. He wears his chestnut hair up in a very large beehive style do. His brown eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and to share knowledge with the world

Ideals: Logical. Flaws: Fearful. Bonds: Job, Military, Nature. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Reynard Redfield, Male Human Fighter 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)11 (+0) 10 (+0)13 (+1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Adelard Barton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. His chestnut hair is slicked back into a classic pompadour. His fierce brown eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and meet up once more with his childhood friend

Ideals: Impeccable. Bonds: Family, Enemies, Poor, Adventurer. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adelard Barton, Male Human Aristocrat 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)7 (-2) 11 (+0)16 (+3)
Skills Athletics +4, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3

Possessions: 900 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). An abacus with copper, silver and gold markers (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp).


Social Check DCs


Reynard Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. His chestnut hair is smooth and relatively long. His eyes are a pleasant gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Reynard was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he wants revenge against brigands

Ideals: Joker, Justice. Bonds: Rich, Family, Enemies. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Reynard Garrick, Male Human Cleric 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)14 (+2) 4 (-3)15 (+2)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 7
Languages Common, Ignan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Arnold Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his black robe and has his mace always slung over his shoulder. His moppish auburn hair is in a traditional bowl cut. His amber eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Arnold's mother didn't care for him much, and the feeling was mutual. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his brother; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Arnold Lincoln, Male Human Commoner 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 2 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)16 (+3) 13 (+1)11 (+0)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Auran, Gnome, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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