Frederick Rutherford, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is bald on top and has large brown tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.
Personality: While he acts the brute, he is far gentler than he would appear. He is lazy and tries to find solutions quickly.
History: The child of northern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Fighting. Flaws: Ugly, Lazy. Bonds: Immigrant. Occupation: Shoemaker
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 30000 sp. 1 Minor magic item.
Gerard Windsor, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a violet poncho over his likewise colored trousers and shirt. He has wavy white hair. He has several tiny amber earrings on each ear.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Athletic, Pacifist, Logical. Bonds: Rich, Attractive. Occupation: Apothecary
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +6
Possessions: 1500 gp.
Lance Alby, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He sports a long black beard, and similarly colored long hair. His eyes are hazel and catlike.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Flaws: Ugly. Bonds: Slave, Rich, Family. Occupation: Barkeep
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +6
Possessions: 600 sp. 1 Masterwork Uncommon Weapon.
Cory Hayley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a fine chain shirt which he covers with white colored cloaks and clothing, and a wedding ring on his right hand. He keeps his silver hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Born in the east to a Bather, Cory learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A deep hatred of orcs; and sabotage a competitor
Flaws: Shy. Bonds: In love, Enemies, Job, Religious. Occupation: Bather
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Onyx (30 gp). Hematite (14 gp).
Adelard Yardley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a brown costume with the symbols of death on his torso. He wears a small hat to cover his moderate length red hair. He has several tiny sapphire earrings on each ear.
Personality: Aggressive, abrasive, and angry, Adelard embodies much of what other species detest in the Humans. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.
Motivation: Many drow want him driven away; and money/treasure
Flaws: Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Fisher
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 10 pp. Iolite (50 gp). Bloodstone (50 gp). Deep green spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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