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NPC Generator

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Advanced [show]


Aldous Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. His red hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Bounty Hunter

Voice: Posh accent

Attributes [hide]

Aldous Snowdon, Male Human Warrior 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 74 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His hair is short and black. He has green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.

History: He was born at the edge of vast forest. A gifted student he started as a Glassblower, but he got bored and became a Masseuse. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: Retire the richest man in the south; and balancing his hectic life and new masseuse responsibilities is difficult

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Thomas Dumph, Male Human Bard 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)11 (+0) 8 (-1)15 (+2)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp. Blue sapphire (500 gp). Chalcedony (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Adam Cooper, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a hunchback. His black hair is heavily combed to the right. His fierce green eyes like to dwell on things.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep.

Ideals: Optimist. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Adam Cooper, Male Human Sorcerer 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)8 (-1) 15 (+2)12 (+1)
Skills Investigation +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple white robe with yellow stripes complete with hood. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is auburn and curly. His thin eyebrows rest above his beady blue eyes.

Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Glassblower business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and further expansion of business

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Ernest Kinsley, Male Human Druid 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)18 (+4) 11 (+0)14 (+2)
Skills Insight +3, Religion +7
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Gnoll, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp. Jeweled gold crown (2000 gp). Brass mug with jade inlays (200 gp). A roughly beaten golden orb (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Snape, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a brown armored body suit, with a simple grey line shooting up and back down. He has a hunchback. His white hair is lengthy. His eyes are likewise hazel.

Personality: He never swears and excessively uses polite adverbs when speaking. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Rich. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Arnold Snape, Male Human Sorcerer 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 18000 cp. Peridot (20 gp). Brown-green garnet (160 gp).


Social Check DCs

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