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NPC Generator

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Advanced [show]


Silvo Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear black clothing when he does not wear armor. His golden hair is cut short with large spiked bangs in the front. His fierce gray eyes like to dwell on things.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has since lost track of the people in his past.

Motivation: He feels that his past leaves him morally obligated to help; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Criminal record, Family, Enemies. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Silvo Glenfellow, Male Halfling Sorcerer 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 7000 sp. Deep blue spinel (400 gp). Smoky quartz (40 gp). Obsidian (10 gp).


Social Check DCs


Modean Creed, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears blue leather gloves, a blue jacket, and tight pants. His brown hair is knotted and matted. His black unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He is obsessed with a lost civilization.

History: Sold as a small child to a necromancer, Modean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Modean took refuge in the large cave and found the beat up scythe and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Disease. Bonds: Has a crush, Adventurer, Mentor, Nature. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Modean Creed, Male Tiefling Druid 8
Medium (5'11") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)16 (+3) 15 (+2)16 (+3)
Skills Arcana +6, Survival +5
Senses Passive Perception 12
Languages Common, Infernal, Terran, Auran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 800 gp.


Social Check DCs


Duergath Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a black cloak and cross-gartered yellow stockings. His chestnut hair and beard is wavy and long. His blue eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has recently gotten a pet goose that steals things from people.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Bonds: Attractive, Adventurer, Rich, Criminal record. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Duergath Fireforge, Male Dwarf Commoner 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Bertram Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. He has no hair. His eyes are green and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Family, Rich. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Bertram Hogcollar, Male Halfling Fighter 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 38 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)10 (+0) 10 (+0)18 (+4)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. 1 Masterwork manacles. 1 Disguise kit. 1 Good lock.


Social Check DCs


Quarion Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor, and he perpetually has his club ready. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Fighting. Flaws: Insane, Ugly. Bonds: Criminal record, Rich, Religious. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Quarion Wasanthi, Male Elf Sorcerer 13
Medium (4'11") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 22 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills Athletics +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 2000 gp.


Social Check DCs

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