Naill Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized opal on his right hand. His black hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: Naill hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's looking for his big break.
Ideals: Fighting, Artistic, Logical. Bonds: Rich, Attractive, Adventurer. Occupation: Beggar
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 800 sp. Golden pearl (160 gp). Banded agate (15 gp). Chalcedony (60 gp). 1 Everburning torch.
Trynnicus Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of clubs, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His bronze crest has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Sailor like his father before him.
Motivation: Further expansion of business; and seeks redemption
Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Criminal record. Occupation: Sailor
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 14
Hit Points 30 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 16 (+3) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Terran, Giant, Ignan
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +6
Possessions: 170 pp. Blue sapphire (1400 gp). Jasper (20 gp). Blue sapphire (1400 gp). Rose (20 gp). Zircon (20 gp). Alexandrite (1300 gp). Black pearl (1300 gp).
Rathkran Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His scarlet crest is drawn into a tight pony tail with a clover scrunchie. His face is covered beneath a completely black helmet.
Personality: He likes to make people angry or surprised. He takes great joy in being the best Shepherd in town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and he is unsatisfied with his job
Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Shepherd
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: Moss agate (12 gp).
Grisha Badger, Male Half-Orc [Permalink]
Personal [hide]
Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized opal on his right hand. He has a small bristly mustache and wavy auburn hair. He has green eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: To find somewhere to settle down; and many illithids want him driven away
Ideals: Justice. Flaws: Mundane. Bonds: Rich, Enemies, Immigrant. Occupation: Bounty Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 50 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 5000 sp. Bloodstone (70 gp). Chrysoberyl (150 gp). 1 Minor magic item.
Krusk Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a black suit, brown shirt, and red tie. His hair is golden and curly. His blue unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was always a brilliant, if unscrupulous mind. Cursed with vampirism at a very young age, Krusk has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Justice, Logical. Flaws: Disease, Antagonistic, Insane. Occupation: Seamstress
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Ignan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 38000 sp.
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Their contribution stands as a beacon of hope for all adventurers!