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Advanced [show]


Marbas Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His long white hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Gardener, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Expand his business; and he feels threatened by others

Flaws: Ugly, Shy, Fearful. Bonds: Military, Job. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Marbas Destiny, Male Tiefling Cleric 8
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)20 (+5) 13 (+1)12 (+1)
Skills Investigation +8, Religion +8
Senses Passive Perception 11
Languages Common, Gnoll, Gnome, Abyssal, Sylvan, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 800 gp.


Social Check DCs


Modean Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. His chestnut hair is slicked back into a classic pompadour. His red eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a brothel owner, Modean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Modean liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Nature. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Modean Mercy, Male Tiefling Warlock 1
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 150 gp.


Social Check DCs


Nordak Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tan leather gloves, a tan jacket, and tight pants. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in a small plains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Locksmith.

Motivation: Expand his business.

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Nature, Job. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Nordak Stoutale, Male Dwarf Fighter 3
Medium (3'11") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)17 (+3) 14 (+2)7 (-2)
Skills Athletics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Aquan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Caeldrim Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He is generally well dressed albeit a few years behind the times. He has styled his black hair well, parting it to the left. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Impulsive. Bonds: Attractive, Enemies, Religious. Occupation: Shipwright

Voice: Timid voice

Attributes [hide]

Caeldrim Caerdonel, Male Elf Rogue 12
Medium (5'4") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 82 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 100 pp. Jet (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damien Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large blue mantle and cape that has been intricately interwoven into his brown robe. He has a small bristly mustache and wavy red hair. His eyes are violet and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Layabout

Voice: Smoker's lung

Attributes [hide]

Damien Whispermouse, Male Halfling Cleric 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)9 (-1) 9 (-1)16 (+3)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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