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NPC Generator

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Advanced [show]


Ulblyn TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His right hand appears badly burned and disfigured. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny opal earrings on each ear.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gifted from a young age, Ulblyn studied abroad. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Halfling people.

Ideals: Gifted. Flaws: Racist, Forgetful. Bonds: Rich. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Ulblyn TellPenny, Male Halfling Barbarian 7
Small (3'0") Halfling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 60 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)17 (+3) 15 (+2)12 (+1)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Gnoll, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 80000 cp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp).


Social Check DCs


Uraim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His brown hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: An old rival family wants him found.

Flaws: Ugly, Hedonist, Disease. Bonds: Family, Rich. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Uraim Torevir, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 180 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Varg Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple black robe with brown stripes complete with hood. His brown hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. Varg is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Family, Immigrant. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Varg Cotton, Male Half-Orc Expert 9
Medium (5'0") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 71 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)12 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +4

Possessions: 2000 sp. Gold dragon comb with red garnet eye (900 gp). Solid gold idol (200 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Bilbron Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a bastard sword on his belt, and he perpetually has his bastard sword ready. His red hair is slicked back into a classic pompadour. His eyes are a pleasant amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Bilbron hails from a village terrorized by illithids. Like his father and his brother before him, after school he went straight into learning to become a Beggar. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and sabotage a competitor

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Bilbron Waggletop, Male Gnome Aristocrat 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Greethen Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. His brass crest is still thick. He has gleaming, smiling red eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also is a firm believer in the manly ideal.

History: Greethen was raised in a hard working conservative environment. Greethen was born on a far southern desert where he grew up under the tutelage of his father, an expert Mortician. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern.

Flaws: Shy, Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Greethen Xephyrbahnor, Male Dragonborn Ranger 13
Medium (6'6") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 72 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +6, Perception +6
Senses Passive Perception 16
Languages Common, Ignan
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: Freshwater pearl (4 gp). Red garnet (150 gp). Red-brown spinel (150 gp). Violet garnet (900 gp). Rhodochrosite (4 gp). Carnelian (40 gp). Banded agate (4 gp). Tourmaline (150 gp). Carnelian (40 gp). Black pearl (900 gp). Moss agate (4 gp). Coral (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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