Pelt Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy green pantaloons and a violet scarf, and carries daggers. His white fur is smooth and relatively long. He has yellow eyes and a green hat with a violet feather.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.
History: Pelt was born the youngest of three triplets. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his brother's freedom.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent mother
Ideals: Fighting, Gifted. Flaws: Emotional, Addict. Bonds: Family. Occupation: Baker
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 19)
Armor Class 14
Hit Points 135 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 15 (+2) | 15 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Gnoll, Goblin
Attacks Melee +9 / 5d8+3, Ranged +10 / 5d8+4, Grapple +4
Possessions: 1200 pp.
Wymar Mitchell, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are white and perfect.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Gifted. Bonds: Attractive, Guardian, Nature. Occupation: Laborer
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 400 gp. Moss agate (12 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Chay Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He very much looks the part of a Painter, and carries maces. His hair is blonde and very short. His blue eyes are passionate and lively.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Painter and found it very stressful. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chay fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Painter
Voice: Scratchy, weak
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 sp. Bloodstone (80 gp). Golden pearl (110 gp). Iolite (80 gp).
Suhnae Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, white, dusty cloak. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised in a forest tribe. A gifted student he started as a Performer, but he got bored and became a Farmer. He became a Farmer soon after.
Motivation: Wants a kiss; and wants to open a new tavern
Ideals: Athletic, Optimist. Bonds: Family, Nature, Job, Has a crush. Occupation: Farmer
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 20000 sp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.
Suhnae Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears yellow leather gloves, a yellow jacket, and tight pants. His brown hair is singed and shortened. He has gray eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Suhnae has worked very hard to control his curse. He left for the west, certain he would find work there.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Logical. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Junk Dealer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 90 pp.
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