Merihim Mute, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. He has a hunchback. He has dyed his greying black hair a little too much giving a sharp black color. His white eyes are passionate and lively.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He invites people to come help in his community garden.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable.
Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Fortune-teller
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 26 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Dwarven, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1200 gp. Brown-green garnet (80 gp). Moonstone (70 gp). Banded agate (12 gp). Malachite (12 gp).
Tree Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an entirely black suit with pastel socks and a vest with buckled shoes. His beige fur is matted, messy, and big. His fierce copper eyes like to dwell on things.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He got into the Sage business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Job. Occupation: Sage
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp.
Tûgog Wellington, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. He wears a small hat to hide his balding. He has hazel eyes and a black hat with a grey feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born at the edge of vast island. Tûgog liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Poor, Attractive, Nature, Slave. Occupation: Bookbinder
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 8)
Armor Class 14
Hit Points 42 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 20000 cp.
Morgran Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His red hair is heavily combed to the right. His amber eyes dart from person to person.
Personality: Morgran is depressed about a lot of things. He tends to be a nihilist. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Morgran is combative with any and all who dare try his patience in the slightest.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels kind of lost in life; and to pay off his debts
Ideals: Entrepeneur, Justice, Gifted. Flaws: Depressed. Bonds: Debt. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. Solid gold idol (800 gp). Solid gold idol (800 gp).
Ratbag Perry, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many green ritualistic tattoos. He wears skinny pants and wears a black and green robe with the hood down. His brown hair is cut short. His violet eyes lackadaisically let the world flow into them.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He enjoys reading and quiet.
History: He got into the Spice Merchant business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Spice Merchant. He has built up a small fortune and can afford his own way.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Optimist, Logical, Impeccable. Bonds: Job, Rich. Occupation: Spice Merchant
Voice: Slurs words
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 8)
Armor Class 11
Hit Points 35 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
Possessions: 1100 gp. Fiery yellow corundum (1100 gp). Jet (60 gp). Chalcedony (70 gp). Coral (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!