Dimble Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he tends to wear a black poncho over his likewise colored trousers and shirt. He keeps his chestnut hair in a flapper bob. He wears an eyepatch.
Personality: He is very quiet and rarely speaks above a whisper. He is lazy and tries to find solutions quickly.
History: Born in the north his family was never financially stable. Dimble abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Flaws: Ugly, Shy, Lazy. Bonds: Poor, Adventurer. Occupation: Actor
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3000 cp.
Bidreked Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a tight fitting blue shirt and pants. His blue crest is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He cannot resist a sob story and will often dote over anyone who has one.
History: Bidreked hails from a village terrorized by brigands. When Bidreked reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He wants nothing more than to rejoin the army; and a deep hatred of brigands
Ideals: Philantrophist. Bonds: Criminal record, Enemies, Military. Occupation: Baker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 36 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +8 / 3d4+5, Ranged +5 / 3d4+2, Grapple +5
Possessions: 50 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Gold and topaz bottle stopper cork (700 gp).
Krimp Sydney, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. His brown hair is matted, messy, and big. He has brown eyes and a green hat with a brown feather.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Krimp does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gifted from a young age, Krimp studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Ideals: Optimist, Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Military. Occupation: Doctor
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Elven, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 1000 gp.
Gimble Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is red and curly. His green eyes are passionate and lively.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gimble was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Gnome Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.
Motivation: He has passion for adventuring and risk; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist, Optimist. Bonds: Poor, Slave, Adventurer. Occupation: Mercenary
Voice: Middle-eastern accent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 11)
Armor Class 12
Hit Points 83 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Undercommon, Druidic
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: Fiery yellow corundum (1300 gp). Lapis lazuli (8 gp). Black star sapphire (1300 gp). Smoky quartz (20 gp). Coral (70 gp). Violet garnet (700 gp). Aquamarine (700 gp). Brown-green garnet (70 gp). Chrysoprase (20 gp).
Zephan Caution, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear green pants and tee shirts. His silver hair is thinning but still full. He wears large thick round spectacles.
Personality: He is fixated on the number 30. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born at the edge of vast desert. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bounty Hunter. He hasn't told them the truth, but wants to settle down with them.
Motivation: Seeks redemption.
Flaws: Insane. Bonds: Criminal record, Nature, Has a crush. Occupation: Servant
Voice: Jittery and nervous
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 14)
Armor Class 13
Hit Points 87 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 2000 gp. Fire opal pendant on a fine gold chain (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Jeweled gold crown (8000 gp). Jeweled electrum ring (8000 gp). 1 Minor magic item.
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