Trynnicus Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his scarlet crest up. His thin eyebrows rest above his beady gold eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Trynnicus studied abroad. His divine abilities were realized during a raid on his village. He now spends his time doing works of charity.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Banker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 104 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
Possessions: White pearl (100 gp). Rose (30 gp). Jade (100 gp). Violet garnet (900 gp). Moss agate (14 gp). Citrine (30 gp). Blue-white diamond (7000 gp). Fire opal (500 gp). Black star sapphire (500 gp). Jasper (30 gp). Onyx (30 gp). Violet garnet (900 gp). Tiger eye turquoise (14 gp). Star ruby (500 gp). Iolite (30 gp). Lapis lazuli (14 gp). 1 Medium magic item.
Krimp Hackney, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His black hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Krimp speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He can't help but pocket interesting objects he comes across
History: He comes from a rich northern family. Krimp was born on a far northern mountains where he grew up under the tutelage of his father, an expert Dyer. He now mingles about in high society.
Motivation: A rival would like him out of the picture; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Immigrant, Attractive, Criminal record, Rich. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 17)
Armor Class 13
Hit Points 75 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Gnoll
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 |
Possessions: 1000 pp. Violet garnet (1600 gp). Rock crystal (50 gp). Chalcedony (50 gp). Aquamarine (1600 gp). Bloodstone (50 gp). Tourmaline (150 gp). Carnelian (50 gp). Moonstone (50 gp). Golden yellow topaz (1600 gp). Onyx (50 gp). Jade (150 gp). Jasper (50 gp). Violet garnet (1600 gp). Onyx (50 gp). Jade (150 gp). Eye agate (9 gp). Alexandrite (1600 gp). Tourmaline (150 gp). Jasper (50 gp). Blue sapphire (1200 gp). Deep blue spinel (1600 gp). Golden pearl (150 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Thamior Nailo, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Carpenter. His blonde hair is singed and shortened. His amber eyes are passionate and lively.
Personality: He will rave to anyone who will listen. He plays an instrument quite well.
History: His parents moved while he was still in utero so he is the first generation to be born here. Thamior abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the south, certain he would find work there.
Motivation: A deep hatred of giants; and to reunite with his old friends
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Immigrant, Adventurer, Enemies. Occupation: Carpenter
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 7)
Armor Class 13
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Quarion Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His skin is also unnaturally pale. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and he is always smoking a pipe.
Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted divine powers by his dying sister.
Motivation: Nothing but the best is good enough for him.
Ideals: Professionalism, Impeccable, Gifted. Flaws: Ugly, PTSD. Occupation: Slave Trader
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1 Half-Plate.
Thorpe Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, he is an attractive figure. He dresses in white turtlenecks beneath a grey coat with brown slacks. His red hair, when down, is lengthy. This violet eyed westerner is not easily forgotten.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Philantrophist, Gifted, Fighting. Bonds: Attractive, Rich. Occupation: Stylist
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 80 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!