Dorn Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He sports grey clothing, slightly heavier than average wear. His hair is chestnut and curly. His eyes, though not visible through his cowl, are green.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born into a rich family. Dorn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Armorer
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Deep blue spinel (500 gp). Sardonyx (20 gp).
Trag Bradly, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying red hair a little too much giving a sharp red color. This green eyed southerner is not easily forgotten.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Persistence, Joker. Bonds: Attractive, Rich. Occupation: Bellfounder
Voice: Jittery and nervous
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 50 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 400 gp. Tiger eye turquoise (10 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item.
Nicholas Davenport, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear violet clothing when he does not wear armor. His chestnut hair is thinning but still full. He wears large thick round spectacles.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His parents moved while he was still in utero so he is the first generation to be born here. Nicholas was born on a far southern forest where he grew up under the tutelage of his father, an expert Bricklayer. Some 2 years later his spouse died after the birth of his son. Heartbroken, Nicholas never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Mundane. Bonds: Enemies, Immigrant, In love. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 140 gp. 1 Holy water.
Koeth Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He carries with him a set of greataxes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his silver hair. His violet eyes lackadaisically let the world flow into them.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Koeth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Koeth. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Poor, Criminal record. Occupation: Scribe
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Goblin, Ignan
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 6000 cp.
Adam Gresham, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his brown hair well, parting it to the left. He wears large thick round spectacles.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Impeccable. Flaws: Ugly, Hedonist, Disease. Bonds: Rich. Occupation: Cartwright
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 46 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +6
Possessions: 10000 sp. Fiery yellow corundum (1100 gp). Carnelian (80 gp). Red spinel (80 gp). Obsidian (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!