Merihim Victory, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears violet trousers with tan and grey striped suspenders. He wears various colorful collared shirts. He has moderate length black hair. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.
History: He was born at the edge of vast island. Through the years after Merihim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Merihim's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Map Maker for the past few years.
Motivation: Sabotage a competitor.
Flaws: Ugly, Hedonist, Antagonistic. Bonds: Job, Nature. Occupation: Map Maker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 41 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Gimurt Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He carries with him a set of swords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His brown hair is cut short with large spiked bangs in the front. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gimurt hails from a village terrorized by gnolls. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted druidic powers by his dying brother.
Motivation: Revenge.
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Farmer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 400 sp. Pink pearl (100 gp). 1 Half-Plate.
Iados Despair, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries a battered scimitar and tarnished shortbow as well. His hair is dark red and curly. He is baby faced.
Personality: He will rave to anyone who will listen. He is a very good compulsive liar and kleptomaniac.
History: He was born to loving parents in a slum to the north. Iados was born on a far northern island where he grew up under the tutelage of his mother, an expert Carpenter. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Fighting. Flaws: Insane. Bonds: Criminal record, Poor, Immigrant. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 68 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 20 (+5) | 12 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Aquan, Goblin, Sylvan, Terran, Celestial
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 | 0 | 0 |
Possessions: 1000 gp. Coral (140 gp). Fire opal (700 gp). Red spinel (140 gp). Jasper (20 gp). Chrysoprase (20 gp).
Elaim Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His auburn hair is still thick. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is skeptical of what others tell him and is slow to trust.
History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his brother before him, after school he went straight into learning to become a Doctor. He has drifted from career to career and currently works as a Doctor.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Joker. Flaws: Shy, Ugly, Fearful. Bonds: Poor, Job. Occupation: Doctor
Voice: Voice breaks
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 8)
Armor Class 13
Hit Points 62 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 300 gp. Smoky quartz (50 gp). Aquamarine (700 gp). Deep blue spinel (700 gp). Blue quartz (4 gp). Tiger eye turquoise (4 gp). Eye agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lorm Lincoln, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and has a large green mantle and cape that has been intricately interwoven into his yellow robe. His golden hair, when down, is lengthy. He has a dull look in his brown eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born in the north his family was never financially stable. While studying, he fell in love. They married and had a son. Some 2 years later his spouse died after the birth of his son. Heartbroken, Lorm never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is not mentally stable, and does not behave rationally; and revenge
Flaws: Ugly, Insane. Bonds: Enemies, Poor, In love. Occupation: Ruler
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 gp.
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