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Jebeddo Reese, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his sword. His chestnut hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the west his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Bonds: Religious, Poor, Criminal record. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Jebeddo Reese, Male Gnome Wizard 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 27000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oppleby Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" southern man, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze. His red hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Oppleby and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Flaws: Insomniac, Antagonistic, Secretive. Bonds: Rich, Religious. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Oppleby Folkor, Male Gnome Adept 3
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. Pink pearl (100 gp). Pink pearl (100 gp). 4 Acid flasks. 1 Smokesticks. 1 Smokesticks.


Social Check DCs


Mindartis Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears professional attire. His hair is long and black with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. His green eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Mindartis hails from a village terrorized by gnolls. His father had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.

Motivation: He wants revenge against gnolls; and regain custody of his daughter

Ideals: Optimist. Bonds: Attractive, Family, Enemies, Rich. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Mindartis Tiltathana, Male Half-Elf Cleric 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 400 gp.


Social Check DCs


Zûmug Nash, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He has a moderate pudge and is not very fit. His golden hair is kept up in a ponytail inside a small hat. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Zûmug studied abroad. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Ideals: Disciplined, Gifted. Flaws: Insomniac, Mundane. Bonds: Job. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Zûmug Nash, Male Half-Orc Expert 9
Medium (6'0") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills History +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Reynard Kinsley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). He wears his black hair up in a very large beehive style do. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Reynard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to loving parents in a slum to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a fletcher and was forced into it by his family

Ideals: Philantrophist. Bonds: Military, Poor, Job, Family. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Reynard Kinsley, Male Human Barbarian 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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