Trey Huxley, Male Human [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. His head has been shaved. His violet eyes lackadaisically let the world flow into them.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it
Ideals: Passionate, Athletic. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Laborer
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 1000 cp.
Bertram Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of flails, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has auburn hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the south, but his parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Bertram's homeland. Bertram decided to take the middle way and become a bodyguard. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Adventurer, Immigrant. Occupation: Dilettante
Voice: Strong lisp
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 8)
Armor Class 11
Hit Points 52 (8d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver chalice with lapis lazuli gems (60 gp). Jeweled electrum ring (3000 gp). Gold dragon comb with red garnet eye (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trail Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'1" and typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. His left hand appears badly burned and disfigured. His fur, while still mostly gray, has prominent grey streaks. His hazel eyes are slightly larger than normal.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His job bores him to no end. He has decided to make it more interesting.
History: Born in the east his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he feels that his past leaves him morally obligated to help
Bonds: Attractive, Adventurer, Criminal record, Poor. Occupation: Performer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 14)
Armor Class 15
Hit Points 50 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 20 (+5) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Auran
Attacks Melee +7 / 4d6+2, Ranged +10 / 4d6+5, Grapple +5
Possessions: 2000 gp. Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (2900 gp). Embroidered and bejeweled glove (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Golden circlet with four aquamarines (4000 gp). 1 Medium magic item.
Abad Skill, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'6", this man is dressed in an above average manner. His brown hair is lengthy. This white eyed northerner is not easily forgotten.
Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a Architect, his father struggled to pay the bills. He found a children's book about a Tiefling Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He inherited the family business which he has now maintained for 2 years.
Motivation: He is unsatisfied with his job.
Bonds: Attractive, Job, Adventurer, Poor, Family. Occupation: Sculptor
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 38 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 120 pp.
Anselm Yeardley, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a tan and yellow robe with the hood down. His chestnut hair is long and unkept. His blue unseeing eyes seem to look past you.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He never wears the same outfit twice, unless he absolutely has to.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He has never given up on his music dream.
Motivation: To be a Glassblower again.
Ideals: Athletic, Artistic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Knight
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
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