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NPC Generator

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Advanced [show]


Pirithin Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He carries with him a set of kukris on his belt, each one with a sapphire on the hilt. His blonde hair is cut jaggedly and amateurishly. His half smiles and gray eyes are beguiling and draw you in.

Personality: Prone to second guessing himself, he comes off as nervous. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and revenge

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich, Religious, Enemies. Occupation: Servant

Voice: Complex vocabulary, royal

Attributes [hide]

Pirithin Stonebridge, Male Halfling Barbarian 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3

Possessions: Freshwater pearl (8 gp).


Social Check DCs


Odo Kelsey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. He has shaved his head bald. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. Odo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Odo was born on a far northern desert where he grew up under the tutelage of his father, an expert Glassblower. He left for the north, certain he would find work there.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Shy. Bonds: Poor, Family, Military, Immigrant. Occupation: Glassblower

Voice: Spits words with contempt

Attributes [hide]

Odo Kelsey, Male Human Ranger 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 12 (+1)17 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 5000 cp. Red garnet (40 gp).


Social Check DCs


Quarethon Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears a fine chain shirt which he covers with red colored cloaks and clothing and is in decent physical shape. He has styled his scarlet crest well, parting it to the left. His fierce red eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Gifted, Fighting, Logical. Flaws: Addict. Bonds: Adventurer. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Quarethon Turnuroth, Male Dragonborn Rogue 6
Medium (6'1") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 1000 gp. Citrine (60 gp). Chalcedony (60 gp). Banded agate (15 gp).


Social Check DCs


Dustin Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears blue painted combat armor at almost all times. His brown hair is still thick. His blue unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. During his travels, Dustin and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dustin discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dustin fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk.

Flaws: Disease, Ugly. Bonds: Adventurer. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Dustin Goltorah, Male Half-Elf Aristocrat 13
Medium (5'0") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 67 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 3000 gp. Black opal (1300 gp). Star rose quartz (40 gp). Sardonyx (40 gp). Blue quartz (14 gp). Coral (90 gp). Deep green spinel (90 gp). Black star sapphire (1300 gp). Azurite (14 gp). Lapis lazuli (14 gp). 1 Minor magic item.


Social Check DCs


Soveliss Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey cloak and cross-gartered green stockings. His auburn hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Soveliss was born the youngest of three triplets. Through the years after Soveliss was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Soveliss's father didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and he's looking for his big break

Flaws: Antagonistic. Bonds: Religious, Family, Adventurer. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Soveliss Hildenman, Male Half-Elf Wizard 2
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)14 (+2) 15 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 180 gp.


Social Check DCs

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