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NPC Generator

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Advanced [show]


Gimurt Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and carries pickaxes. He has a silver handlebar mustache and slicked back silver hair. He is very pretty but has cold, dead eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Slave Trader

Voice: growls and snarls, animalistic

Attributes [hide]

Gimurt Rumnaheim, Male Dwarf Fighter 12
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 79 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +6, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Terran
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +4

Possessions: 3000 gp. Jet (130 gp). Red spinel (130 gp). Fiery yellow corundum (600 gp). Amber (130 gp). Golden yellow topaz (1000 gp). Sard (40 gp). Brown-green garnet (130 gp).


Social Check DCs


Curran Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky black painted plate armor. His brown hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Halfling people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Gifted, Fighting. Flaws: Shy. Bonds: Attractive. Occupation: Engraver

Voice: Draws out vowels

Attributes [hide]

Curran Copperkettle, Male Halfling Wizard 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 16
Hit Points 14 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 10 (+0)13 (+1) 13 (+1)18 (+4)
Skills Arcana +4, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 700 gp.


Social Check DCs


Adrex Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His whole body is exceptionally muscular. He has dyed his greying copper crest a little too much giving a sharp copper color. He has gold eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Mundane. Bonds: Rich, Immigrant, Criminal record, Family. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Adrex Orexijandilin, Male Dragonborn Ranger 6
Medium (6'6") Dragonborn, True Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Sardonyx (40 gp). Lapis lazuli (9 gp).


Social Check DCs


Stannor Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing a long, yellow cloak. He has a very tight haircut. His eyes are green and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised in a mountains tribe. Stannor was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Stannor decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now travels the world, in search of power and loot.

Motivation: He is a bit of a kleptomaniac; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Attractive, Adventurer, Nature, Criminal record. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Stannor Fastfoot, Male Halfling Rogue 5
Small (3'4") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)8 (-1) 16 (+3)9 (-1)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Smoky quartz (20 gp). Chrysoberyl (160 gp). Jasper (20 gp). Amber (160 gp).


Social Check DCs


Adam Thompson, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears many layers of old clothing at all times. His hair, while still mostly chestnut, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast desert. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father.

Flaws: Ugly, Cynical. Bonds: Poor, Family, Nature, Religious. Occupation: Stableman

Voice: Pronounces O like U

Attributes [hide]

Adam Thompson, Male Half-Elf Warrior 11
Medium (5'2") Half-Elf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 91 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)10 (+0) 11 (+0)17 (+3)
Skills Perception +4, Performance +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1200 gp. Azurite (14 gp). Emerald (500 gp). Chalcedony (20 gp). Golden yellow topaz (400 gp). Blue-white diamond (7000 gp).


Social Check DCs

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