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NPC Generator

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Advanced [show]


Mormo Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Actor, he is not a threatening figure. He wears a wide-brimmed hat to hide his balding. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A skeptical and narcissistic man, Mormo's first love is himself. His second love is also himself. He does not trust anyone and sleeps with one eye open.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with lycanthropy at a very young age, Mormo has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Addict, Insomniac, Disease. Bonds: Military, Adventurer. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Mormo Mercy, Male Tiefling Cleric 2
Medium (6'8") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)14 (+2) 16 (+3)17 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 900 sp.


Social Check DCs


Gilthur Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. His white hair is knotted and matted. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gilthur took refuge in the old dungeon and found the beat up sickle and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Expand his business.

Ideals: Fighting. Bonds: Attractive, Job, Rich, Nature. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Gilthur Thrahak, Male Dwarf Druid 9
Medium (4'4") Dwarf, Lawful Good (CR 9)
Armor Class 10
Hit Points 68 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 10 (+0)7 (-2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1900 gp.


Social Check DCs


Flame Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in an above average manner. He has dyed his greying white fur a little too much giving a sharp white color. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the west. He is a great chef.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Pacifist, Gifted. Bonds: Attractive, Military. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Flame Peak, Male Tabaxi Druid 10
Medium (6'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 82 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)16 (+3) 10 (+0)13 (+1)
Skills Deception +5, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Infernal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2400 gp.


Social Check DCs


Cloak Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky tan painted plate armor. He has dyed his greying black fur a little too much giving a sharp black color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Overbrimming with self-confidence, Cloak isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Athletic, Impeccable. Flaws: Racist. Bonds: Rich, Family. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Cloak Grass, Male Tabaxi Cleric 3
Medium (6'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)8 (-1) 13 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. 1 Masterwork studded leather.


Social Check DCs


Taklinn Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long black hair reaches down to his waist. His eyes are likewise hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist, Gifted. Bonds: Rich, Attractive. Occupation: Server

Voice: Prounounces S like Z

Attributes [hide]

Taklinn Aranore, Male Dwarf Cleric 9
Medium (4'1") Dwarf, True Neutral (CR 9)
Armor Class 10
Hit Points 62 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)18 (+4) 13 (+1)16 (+3)
Skills Nature +7
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Auran, Gnome, Halfling
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: Violet garnet (900 gp). Citrine (60 gp).


Social Check DCs

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