Godfrey Flows, Male Half-Elf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His thin eyebrows rest above his beady amber eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He plays an instrument quite well.
History: When he was but 5 years old his parents immigrated from the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Beggar
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Adrex Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears black trousers with violet and green striped suspenders. He wears various colorful collared shirts. His white crest is lengthy. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A powerful wizard made him what he is. A gifted student he started as a Bricklayer, but he got bored and became a Beggar. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality
Ideals: Joker. Flaws: Insane. Bonds: Job, Mentor, Adventurer. Occupation: Beggar
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 78 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 1 Minor magic item.
Vondal Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He typically wears a sleeveless long coat of deep yellow leather and dull grey iron scale mail. His whole body is exceptionally muscular. He keeps his auburn hair in a pixie cut. His face is scarred and worn.
Personality: He has always had a great fascination with Dwarven culture. He is able to fit into much smaller and tighter spaces than normal.
History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Recently he has begun working with bootleggers and crooks.
Motivation: A strong sense of loyalty to Dwarven people; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Immigrant, Military. Occupation: Banker
Voice: Hollow voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 25 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 360 gp. Rose (20 gp). 1 Masterwork Uncommon Weapon.
Zepar Wish, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His brown hair is greasy and uncared for. His eyes are red.
Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of brigands once and for all.
History: Gifted from a young age, Zepar studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zepar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zepar. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants revenge against brigands
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Enemies, Criminal record. Occupation: Fletcher
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 56 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 22 (+6) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Rhodochrosite (15 gp). Jet (130 gp). Amber (130 gp). Freshwater pearl (15 gp). Smoky quartz (70 gp). Red garnet (130 gp). Star ruby (1200 gp). Fire opal (1200 gp). Chrysoprase (70 gp). Jasper (70 gp). Emerald (1200 gp). Obsidian (15 gp).
Shifting Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears professional attire. His lavender fur is kept up in a ponytail inside a deerstalker hat. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily eccentric. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and marry his sister to traveling adventurers
Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Family, Religious. Occupation: Painter
Voice: German accent
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran, Halfling, Terran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 80 pp. Rich purple corundum (1500 gp). White pearl (100 gp).
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