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NPC Generator

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Advanced [show]


Balam Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He has a slight overbite and is overall scrawny. He wears a colorful flower in his black hair. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is compelled to act according to his religious beliefs; and to reunite with his old friends

Ideals: Optimist, Gifted. Bonds: Attractive, Mentor, Adventurer, Religious. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Balam Judgment, Male Tiefling Barbarian 6
Medium (6'9") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 37 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Jabbie Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He carries with him a set of ceremonial daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His white hair is drawn into a tight pony tail with a rose scrunchie. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Jabbie was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Jabbie was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Meet up once more with his childhood friend; and to unite with his sister

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Adventurer, Family. Occupation: Masseuse

Voice: Prounounces S like Z

Attributes [hide]

Jabbie Lingenhall, Male Gnome Adept 11
Small (3'5") Gnome, Chaotic Good (CR 11)
Armor Class 12
Hit Points 72 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2600 gp. 1 Minor magic item.


Social Check DCs


Hupe Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tattered old clothes. His chestnut hair is matted, messy, and big. His gray eyes peer out from beneath his wide-brimmed brown hat.

Personality: He acts crazy and hedonistic. As long as the job gets done he does not care how it got done.

History: His father raised him in a mountain cabin. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he is greedy

Ideals: Professionalism. Flaws: Ugly, Hedonist. Bonds: Nature, Rich. Occupation: Merchant

Voice: High pitched and raspy

Attributes [hide]

Hupe Brightmoon, Male Halfling Expert 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 14 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Celestial
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Erevan Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His tied-back hair is red. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: Revenge.

Ideals: Professionalism, Gifted. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Bookbinder

Voice: Relaxed voice

Attributes [hide]

Erevan Suithrasas, Male Elf Warrior 6
Medium (4'8") Elf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. He has a very tight haircut. His eyes are likewise brown. His teeth are white and perfect.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Nature. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Thamior Mitchell, Male Half-Elf Aristocrat 3
Medium (5'10") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)13 (+1) 15 (+2)8 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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