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NPC Generator

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Advanced [show]


Darrow TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is unkempt and raggedy. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Disciplined, Extrovert. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Stableman

Voice: Pronounces O like U

Attributes [hide]

Darrow TellPenny, Male Halfling Paladin 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 18 (+4)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 140 gp. Sard (30 gp).


Social Check DCs


Mozû Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is long and red with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and his relatives are trying to arrange a marriage

Flaws: Ugly, Emotional. Bonds: Family, Military, Adventurer. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Mozû Walcott, Male Half-Orc Wizard 2
Medium (6'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)9 (-1) 16 (+3)12 (+1)
Skills Insight +5, Religion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp.


Social Check DCs


Rimple Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a brown suit, white shirt, and grey tie. His chestnut hair is braided into rings. He has brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Gifted, Logical. Flaws: Antagonistic, Insane. Bonds: Adventurer. Occupation: Barrister

Voice: Ums and uhs a lot

Attributes [hide]

Rimple Maekkelferce, Male Gnome Druid 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 16 (+3)18 (+4)
Skills Investigation +4, Persuasion +6
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 4000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Morthos Faith, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. He has done his best to style his silver hair to look like a famous performer. His red eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A powerful necromancer made him what he is. He found a children's book about a Tiefling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and his spouse's relatives view him with great suspicion

Flaws: Shy. Bonds: Rich, Family, Mentor, Adventurer. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Morthos Faith, Male Tiefling Barbarian 8
Medium (5'3") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 75 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)17 (+3) 8 (-1)20 (+5)
Skills Insight +2, Persuasion +8
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 11000 sp. Golden yellow topaz (1400 gp). Blue star sapphire (400 gp). Rock crystal (40 gp). Obsidian (6 gp). Fire opal (400 gp). 1 Minor magic item.


Social Check DCs


Astar Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. His hair is short and red. His eyes are a pleasant red.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Astar grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has never given up on his dancing dream.

Motivation: He wants to meet his childhood hero; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Artistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Stylist

Voice: Soft and melodious

Attributes [hide]

Astar Benevolence, Male Tiefling Warrior 3
Medium (6'5") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp.


Social Check DCs

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