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Advanced [show]


Kilvar Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a hunchback. He has a white handlebar mustache and slicked back white hair. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Kilvar was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Masseuse. He became a Masseuse soon after.

Motivation: Further expansion of business; and he is greedy

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Kilvar Goblinbane, Male Dwarf Druid 9
Medium (4'0") Dwarf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 65 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 11 (+0)8 (-1)
Skills Acrobatics +6, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 7000 sp. Alexandrite (1100 gp). Fire opal (400 gp). Rock crystal (60 gp). Moss agate (16 gp). Brown-green garnet (50 gp). Fire opal (400 gp). Citrine (60 gp). Carnelian (60 gp).


Social Check DCs


Frederick Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a pastel vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a top hat to cover his moderate length blonde hair. He has several tiny opal earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of giants once and for all.

History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he is greedy

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Enemies, Adventurer. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Frederick Wedgwood, Male Human Bard 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 3000 cp.


Social Check DCs


Gerard Stanton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of magic around his neck, and a glaive on his belt. His brown hair, when down, is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Energy wise he seems alert and responsive.

History: He comes from a rich northern family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Fighting, Professionalism. Flaws: Emotional. Bonds: Rich, In love. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Gerard Stanton, Male Human Cleric 2
Medium (6'0") Human, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +6, Athletics +3
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1300 sp.


Social Check DCs


Traki Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears professional attire. His chestnut hair is heavily combed to the left. His blue eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: He is a bit of a kleptomaniac; and his religion dominates his actions

Ideals: Philantrophist, Justice. Bonds: Attractive, Criminal record, Religious. Occupation: Gardener

Voice: Slurs words

Attributes [hide]

Traki Fasharash, Male Elf Sorcerer 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 10 (+0)15 (+2)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp.


Social Check DCs


Mormo Principle, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a blue broad hat and blue clothes. He keeps his long silver hair kept up in a rat tail. His eyes are likewise silver.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born at the edge of vast desert. Mormo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Optimist. Bonds: Military, Nature, In love, Job. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Mormo Principle, Male Tiefling Druid 13
Medium (6'0") Tiefling, Chaotic Good (CR 13)
Armor Class 12
Hit Points 71 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 17 (+3)16 (+3)
Skills Deception +7, Investigation +6
Senses Passive Perception 13
Languages Common, Giant, Goblin
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544321

Possessions: 100 pp. Gold music box (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Finely wrought small gold bracelet (100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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