Gunter Hungate, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'2" western man, he likes to wear ponchos typically of a light yellow in addition to tight pants. His hair is cut close to his head. His eyes are hazel and catlike.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His job bores him to no end. He has decided to make it more interesting.
History: He was born in the west, but his parents moved at a very young age to the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gunter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gunter. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He desires power and/or immortality.
Ideals: Joker. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Apothecary
Voice: Low range voice
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 400 gp.
William Roscoe, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a yellow suit, brown shirt, and tan tie. He is bristling with hidden weapons, mostly warhammers and tridents. His wide-brimmed hat is riddled with cuts and holes. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He never wears the same outfit twice, unless he absolutely has to.
History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. Being a Adventurer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption.
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Adventurer
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 20000 cp. Chrysoprase (30 gp). Smoky quartz (30 gp). Black pearl (900 gp). Blue quartz (7 gp).
Donaar Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He is dressed in a clean red cloak covering his clean studded leather. His blue crest is smooth and relatively long. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Donaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend.
Flaws: Antagonistic. Bonds: Adventurer, Poor, Job. Occupation: Shepherd
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valafar Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. His silver hair, when down, is lengthy. His eyes are a pleasant red.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born in the north his family was never financially stable. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is not mentally stable, and does not behave rationally
Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 17)
Armor Class 13
Hit Points 138 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 19 (+4) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. Lapis lazuli (14 gp). Jasper (70 gp). Deep blue spinel (900 gp). Black pearl (900 gp). Red-brown spinel (100 gp). Citrine (70 gp). Rhodochrosite (14 gp). Lapis lazuli (14 gp). Star rose quartz (70 gp). Red-brown spinel (100 gp). Blue quartz (14 gp). Rhodochrosite (14 gp). Azurite (14 gp). Golden pearl (100 gp). Peridot (70 gp). Freshwater pearl (14 gp). Jasper (70 gp). Aquamarine (900 gp). Violet garnet (900 gp). Zircon (70 gp). Hematite (14 gp). Violet garnet (900 gp).
Flame Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket. His fur is short and brown. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He acts crazy and hedonistic. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised in a white middle class family as the only child. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Flame and his spouse have recently divorced.
Motivation: To end his boredom.
Ideals: Gifted. Flaws: Hedonist, Antagonistic, Mundane. Bonds: Attractive. Occupation: Map Maker
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 400 gp.
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