Reynard Ainsworth, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tight fitting grey shirt and pants. His auburn hair is knotted and matted. His gray eyes have a joyful gleam in them most of the time.
Personality: He can speak with the recently deceased. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. After coming to the age of reason, Reynard took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Regain custody of his son; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac. Bonds: Family, Religious, Has a crush. Occupation: Courier
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 1000 cp.
Hobart Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: A 2'11" eastern man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. He wears a mask on his face.
Personality: Eccentric and domineering, Hobart will drive conversation. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born at the edge of vast island. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is wracked by social anxiety; and he has decided he is irredeemable
Ideals: Extrovert, Justice. Flaws: Fearful. Bonds: Nature, Criminal record. Occupation: Detective
Voice: Spits words with contempt
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 16
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Orc, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +5
Possessions: 1 Tanglefoot bags.
Bidreked Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. His brass crest is knotted and matted. His fair skin shows little sign of his aristocratic breeding.
Personality: He acts crazy and hedonistic. He is a great chef.
History: He was born in a small mountains village. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Nature, Family. Occupation: Blacksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 43 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1300 gp. 1 Minor magic item.
Thradal Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'0" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy white beard and wild white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Energy wise he seems alert and responsive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Brewer.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult.
Ideals: Professionalism, Fighting. Flaws: Disease. Bonds: Rich, Job. Occupation: Brewer
Voice: Pirate accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 210 gp.
Galinndan Musumeci, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in a clean grey cloak covering his clean studded leather. He has brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He misses his home and complains about the freezing weather, even in summer.
History: He was born to loving parents in a slum to the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable.
Flaws: Insomniac. Bonds: Criminal record, Immigrant, Poor, Religious. Occupation: Mortician
Voice: Squeaky
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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