Abad Rise, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'6". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a axe. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Prone to second guessing himself, he comes off as nervous. He pushes his goals aggressively. He is also a coward if confronted.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety.
Ideals: Artistic. Flaws: Ugly, Shy, Fearful. Bonds: Adventurer. Occupation: Shoemaker
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. Jade (140 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Morgran Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a blue and tan handkerchief worn on his right side. His hair is long and black with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Morgran was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He is compelled to act according to his religious beliefs; and find a way to reverse the transformation of his brother
Ideals: Philantrophist. Flaws: Secretive. Bonds: Poor, Religious, Family. Occupation: Sage
Voice: Pirate accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: Silver pearl (50 gp). Jet (50 gp). 3 Smokesticks.
Mozikth Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man sports brown clothing, slightly heavier than average wear. His bronze crest is braided into rings. He has gold eyes and a brown hat with a black feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.
History: Born in the north his family was never financially stable. He helped his mother out around the business and became quite the natural. He tends to his Detective job now, and dutifully fulfills any obligations he has.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and balancing his hectic life and new detective responsibilities is difficult
Ideals: Joker, Professionalism. Bonds: Poor, Job, Criminal record. Occupation: Detective
Voice: Voice breaks
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 50 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jabbie Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a red and grey robe with the hood down, and sports empty pouches on his belt. His silver hair, when down, is lengthy. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Sailor.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Sailor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 6)
Armor Class 14
Hit Points 51 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norkruuth Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears brown leather gloves, a brown jacket, and tight pants. His crest is copper and curly. His fierce gold eyes like to dwell on things.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a small toy that he constantly fidgets with.
History: The child of a Fortune-teller, who enjoyed hunting, Norkruuth was taken on many hunting expeditions. He has had some formal writing training, and achieved minor success. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and balancing his hectic life and new interpreter responsibilities is difficult
Ideals: Artistic. Flaws: Addict. Bonds: Poor, Job, Nature. Occupation: Interpreter
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Celestial, Orc, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!