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NPC Generator

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Advanced [show]


Purban Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Dyer does. He is bristling with hidden weapons, mostly pickaxes and hand crossbows. His black hair is greasy and uncared for. His eyes are amber and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west to a Dyer, Purban learned a great deal about his father's area of expertise. A gifted student he started as a Sailor, but he got bored and became a Dyer. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Optimist. Flaws: Ugly, Cynical. Bonds: Job, Criminal record. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Purban Tealeaf, Male Halfling Barbarian 2
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Gorbundus Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a penchant for wearing a ring with an oversized jet on his left hand. His scarlet crest is braided into rings. His gold unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His job bores him to no end. He has decided to make it more interesting.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Dragonborn Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has comitted a past crime that haunts him to this day; and he uses money and sex appeal to get what he needs

Flaws: Disease. Bonds: Rich, Attractive, Adventurer, Criminal record. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Gorbundus Sumnarghthrysh, Male Dragonborn Aristocrat 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 11 (+0)19 (+4)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Emerald (400 gp). Jet (110 gp). Amethyst (110 gp). 1 Chain shirt.


Social Check DCs


Tricking Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and carries glaives. His black fur is still thick. His eyes are likewise copper.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor. Occupation: Butcher

Voice: Aggressive tone

Attributes [hide]

Tricking Of Dragons, Male Tabaxi Cleric 10
Medium (6'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 36 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 17 (+3)15 (+2)
Skills Acrobatics +6, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 1300 gp. Gold dragon comb with red garnet eye (1300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torz Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and typically wears a sleeveless long coat of deep violet leather and dull white iron scale mail. His skin is also unnaturally pale. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Torz grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Ideals: Opinionated, Joker. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Torz Wellington, Male Half-Orc Expert 13
Medium (6'6") Half-Orc, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 78 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Nature +6
Senses Passive Perception 12
Languages Common, Orc, Draconic, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 3000 gp. Jeweled anklet (1000 gp). Silver comb with moonstones (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Old masterpiece painting (1300 gp). Silver chalice with lapis lazuli gems (40 gp). Gold dragon comb with red garnet eye (1400 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Nagel, Male Half-Elf [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his monstrous two handed axe always slung over his shoulder. His skin is fair and his fingers are delicate and long. His brown hair is knotted and matted. He is baby faced.

Personality: He has always had a great fascination with Half-Elven culture. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 7 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. After a long history of fighting, William and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and sabotage a competitor

Flaws: Racist, Secretive, Antagonistic. Bonds: Immigrant, Job. Occupation: Guard

Voice: Speaks with squeezed throat

Attributes [hide]

William Nagel, Male Half-Elf Fighter 1
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. Eye agate (16 gp).


Social Check DCs

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