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NPC Generator

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Advanced [show]


Vlorn Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears professional attire. His hair is short and blonde. He is very pretty but has cold, dead eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Doctor, but he got bored and became a Mortician. He has worked as a Mortician like his mother before him.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Athletic, Optimist, Entrepeneur. Bonds: Attractive, Job. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Vlorn Kettlewhistle, Male Halfling Adept 3
Small (2'11") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 2500 sp.


Social Check DCs


Umpen Munggen, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. His hair is long and chestnut with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.

Motivation: Meet up once more with his childhood friend.

Flaws: Addict. Bonds: Attractive, Family, Immigrant, Adventurer. Occupation: Spice Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Umpen Munggen, Male Gnome Warrior 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 13 (+1)8 (-1)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 50 pp. Gold and topaz bottle stopper cork (1000 gp). Solid gold idol (500 gp).


Social Check DCs


Anselm Emsworth, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears light armors faded through time and improper care, and a wedding ring on his right hand. He keeps his silver hair in a pixie cut. His eyes are green and catlike.

Personality: He likes to make people angry or surprised. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Flaws: Antagonistic. Bonds: In love, Family, Religious. Occupation: Doctor

Voice: Sore throat, cough

Attributes [hide]

Anselm Emsworth, Male Human Warrior 11
Medium (5'11") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 67 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +4

Possessions: 230 pp. Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (2800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Aloro, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in blue turtlenecks beneath a green coat with tan slacks. He sports a long blonde beard, and similarly colored long hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Sage in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Further expansion of business.

Ideals: Passionate. Flaws: Ugly. Bonds: Job, Slave, Criminal record. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Immeral Aloro, Male Elf Sorcerer 13
Medium (5'5") Elf, Neutral Evil (CR 13)
Armor Class 15
Hit Points 35 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 11 (+0)18 (+4) 14 (+2)12 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Halfling, Sylvan, Orc, Undercommon
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666666400

Possessions: 4000 gp. Large well-done wool tapestry (300 gp). Gold music box (2000 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Fire opal pendant on a fine gold chain (2300 gp). An abacus with copper, silver and gold markers (140 gp). Solid gold idol (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Medium magic item.


Social Check DCs


Wymar Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He sports a long brown beard, and similarly colored long hair. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He enjoys reading and quiet.

History: The child of western immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Wymar Hallewell, Male Human Rogue 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 gp. Bloodstone (80 gp).


Social Check DCs

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