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NPC Generator

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Advanced [show]


Senteq Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear grey pants and tee shirts. His wide-brimmed hat is riddled with cuts and holes. His brown eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Tanner.

Motivation: To be a Fortune-teller again.

Flaws: Ugly, Hedonist, Mundane. Bonds: Enemies, Job. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Senteq Tarkelby, Male Gnome Warrior 1
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)13 (+1) 16 (+3)11 (+0)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Dean Conway, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears just a white suit. He has wavy chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Human supremacist, though he does not identify as such. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A strong sense of loyalty to Human people.

Ideals: Athletic. Flaws: Racist, Fearful. Bonds: Nature, Criminal record. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Dean Conway, Male Human Rogue 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)10 (+0) 13 (+1)15 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 80 gp.


Social Check DCs


Frug Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has blonde hair. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence, Joker. Bonds: Attractive, Mentor, Criminal record. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Frug Boondiggles, Male Gnome Barbarian 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 47 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 20 (+5)9 (-1) 14 (+2)10 (+0)
Skills Religion +1, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Drifting Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is physically well-built. His fur is greying and his face has many wrinkles. He has several tiny aquamarine earrings on each ear.

Personality: Calm and collected, he is a well trained Glassblower. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a plains tribe. He worked as a nervous Glassblower and found it very stressful. He became a Glassblower soon after.

Motivation: He is wracked by social anxiety; and money/treasure

Flaws: Fearful. Bonds: Attractive, Rich, Job, Nature. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Drifting Of Storm, Male Tabaxi Ranger 10
Medium (6'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 13 (+1)17 (+3)
Skills Persuasion +7, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1700 gp. A delicate silver chain set with a tourmaline (30 gp). Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a grey suit, blue shirt, and tan tie. He sports a flattop hair cut. His violet eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Naill hails from a village terrorized by brigands. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Cartwright.

Motivation: He wants revenge against brigands; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Job, Military, Enemies, Religious. Occupation: Cartwright

Voice: Voice breaks

Attributes [hide]

Naill Dukakis, Male Half-Elf Ranger 1
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 160 gp.


Social Check DCs

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