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NPC Generator

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Advanced [show]


Aerdeth Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Bowyer. He has blonde hair. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast forest. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aerdeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting. Flaws: Shy. Bonds: Nature. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Aerdeth Mitchell, Male Half-Elf Bard 2
Medium (5'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Orc, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 6000 cp. 1 Magnifying glass.


Social Check DCs


Jebeddo Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He is wearing a long, red cloak, and his gloved hand is found clutching a quarterstaff. He wears his hair in dreadlocks. His eyes are blue and beady.

Personality: Aggressive, abrasive, and angry, Jebeddo embodies much of what other species detest in the Gnomes. He is a great chef.

History: Born to a pair of adventurers, Jebeddo grew up listening to his mother's many stories. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family, Has a crush. Occupation: Bookbinder

Voice: Posh accent

Attributes [hide]

Jebeddo Garrick, Male Gnome Sorcerer 1
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)15 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp. Solid gold idol (200 gp).


Social Check DCs


Naeris Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His moppish white hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Tailor in town.

History: Naeris was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Professionalism. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Tailor

Voice: German accent

Attributes [hide]

Naeris Iranapha, Male Elf Aristocrat 8
Medium (5'3") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Persuasion +5, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp. Blue quartz (13 gp). Hematite (13 gp). Moonstone (50 gp). Emerald (800 gp). 1 Minor magic item.


Social Check DCs


Namfoodle Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His head has been shaved. His green eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Namfoodle grew up listening to his father's many stories. Namfoodle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Adventurer. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Namfoodle Murnig, Male Gnome Commoner 14
Small (3'5") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 88 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)12 (+1) 14 (+2)11 (+0)
Skills Arcana +6, Medicine +7
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Zepar Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white vest and prefers green and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the east his family was never financially stable. Zepar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Adventurer, Poor. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Zepar Compassion, Male Tiefling Expert 16
Medium (6'5") Tiefling, Neutral Evil (CR 16)
Armor Class 12
Hit Points 103 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills Medicine +7, Religion +7
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 9000 gp. Deep blue spinel (300 gp). Chrysoprase (60 gp). Azurite (8 gp). Tourmaline (160 gp). Star rose quartz (60 gp). Eye agate (8 gp). Moss agate (8 gp). Sardonyx (60 gp). Iolite (60 gp). White pearl (160 gp). Black pearl (300 gp). Tiger eye turquoise (8 gp). Chrysoberyl (160 gp). Aquamarine (300 gp). Golden yellow topaz (300 gp). Eye agate (8 gp). Zircon (60 gp). Aquamarine (300 gp). Chalcedony (60 gp). Rhodochrosite (8 gp). Sardonyx (60 gp). Eye agate (8 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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