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NPC Generator

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Advanced [show]


Halander Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is physically well-built. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. The war was a terrible time for him, and Halander does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Halander was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting. Flaws: Insane, Depressed. Bonds: Attractive, Military. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Halander Stoutman, Male Halfling Fighter 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1100 sp. 1 Simple lock.


Social Check DCs


Cory Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, brown cloak. He has a very tight haircut. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Baker, his mother struggled to pay the bills. A few years later when the west was not economically sound they moved to his current location. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and wants to raise his children well

Ideals: Optimist. Bonds: Attractive, Adventurer, Poor, Immigrant, Family. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Cory Birkenhead, Male Human Expert 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 8 (-1)8 (-1)
Skills Athletics +4, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Cory Axton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a red costume with the symbols of strength on his torso. His hair is always cut to a buzz. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Cory was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Mentor, Poor, Adventurer. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Cory Axton, Male Human Bard 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 9 (-1)12 (+1)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: Just what you see.


Social Check DCs


Dynamic Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and sports green clothing, slightly heavier than average wear. His fur is cut close to his head. This hazel eyed westerner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and a deep hatred of giants

Ideals: Gifted, Optimist. Flaws: Depressed. Bonds: Rich, Enemies. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dynamic Thunder, Male Tabaxi Rogue 15
Medium (6'10") Tabaxi, Neutral Evil (CR 15)
Armor Class 14
Hit Points 98 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 17 (+3)17 (+3) 16 (+3)18 (+4)
Skills Deception +9, Sleight of Hand +9
Senses Passive Perception 13
Languages Common, Druidic, Gnome, Aquan
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4

Possessions: 1100 pp. Citrine (50 gp). Lapis lazuli (9 gp). Tourmaline (70 gp). Hematite (9 gp). Rose (50 gp). Bloodstone (50 gp). Golden yellow topaz (1200 gp). Malachite (9 gp). Black pearl (1200 gp). Red spinel (70 gp). Rock crystal (50 gp). Black opal (1000 gp). Eye agate (9 gp). Hematite (9 gp). Onyx (50 gp). Obsidian (9 gp). Coral (70 gp). Peridot (50 gp). Golden yellow topaz (1200 gp). Coral (70 gp). 1 Medium magic item.


Social Check DCs


Zepar Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His blue hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Zepar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and to clean up the streets

Flaws: Antagonistic. Bonds: Attractive, Military, Immigrant. Occupation: Baker

Voice: American accent

Attributes [hide]

Zepar Ennui, Male Tiefling Commoner 8
Medium (5'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 48 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 15 (+2)18 (+4)
Skills Performance +7, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1500 gp. Jeweled gold crown (3000 gp).


Social Check DCs

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